Friday, May 30, 2025

 

μRepRap Go3s G@mer m0d3

Fast approaching the point where μRepRap is going to need an interface for direct manual manipulation rather than micron precision. Using conventional CNC jog interfaces just won't cut it (ahah). It's going to need a more complex motion control system, and I say gamers know about that already. So enter pygame.org

The idea here is that this is a widely used platform that's relatively easy to use. μRepRap seems to have fallen into python somehow anyway so may as well make the most of it. The graphics we'll need are pretty minimalist as the user will mostly be looking at a microscope, and pygame provides interfaces to the joystick/controller of your choice.

That's the vision, commentary and criticism welcomed. Two things need to be done before I start on that: FAB25 μRepRap presentation in Prague, and demonstration of multiple layers. So if I'm quiet on the blog for a bit, it's because I'm flat out doing that.

 


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