Friday, September 05, 2008
Ball-chain for X axis
This movie shows an X axis using ball-chain instead of drive belt. I built it on a design based heavily on Ian Adkins' lasercut RepRap, which I decided to attempt to simplify a little bit. As you can see, it appears to work. I'll do another run and tidy up the X axis - I just subverted part of Ian's design that looked handy.
One fly in the ointment is that I can't yet print the neat little lasercut toothed gears on my RepRap, though the new Arduino boards should help.
You can't see it here, but I had to elongate the holes for mounting the X motor into Ian's bracket. I'll do a quick redesign so that it can take the motor Ian is using and the ones I've got - plus anything between.
Vik :v)
One fly in the ointment is that I can't yet print the neat little lasercut toothed gears on my RepRap, though the new Arduino boards should help.
You can't see it here, but I had to elongate the holes for mounting the X motor into Ian's bracket. I'll do a quick redesign so that it can take the motor Ian is using and the ones I've got - plus anything between.
Vik :v)
Labels: axis, ball chain, lasercut, reprap
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Cool!
Have you any idea how repeatable/accurate the ball chain is in comparison with the toothed belt?
Have you any idea how repeatable/accurate the ball chain is in comparison with the toothed belt?
I've not measured the play in it, but will do as soon as I get a stable axis put together. From just feeling it, I can't see there being a problem except as it gradually wears in.
The glue failed holding the carriage together, so I've got to make a new one - I'd mis-interpreted Ian's routing lines as cut lines and sliced the edges off, hence the glue :)
Vik :v)
The glue failed holding the carriage together, so I've got to make a new one - I'd mis-interpreted Ian's routing lines as cut lines and sliced the edges off, hence the glue :)
Vik :v)
russel, the bigger balls need a larger radius of curvature on the driving gear. I want to keep the driving gear as small as possible to maintain accuracy.
Vik :v)
Vik :v)
Postscript to G-Code converters already exist, although I don't known how close the G-Code output is to the G-Code used by reprap. From a quick search I found:
ps2gc
http://www.chiark.greenend.org.uk/~alanb/ps2gc.html
A thread on cnczone called 'svg to gcode?'
http://www.cnczone.com/forums/archive/index.php/t-29807.html
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ps2gc
http://www.chiark.greenend.org.uk/~alanb/ps2gc.html
A thread on cnczone called 'svg to gcode?'
http://www.cnczone.com/forums/archive/index.php/t-29807.html
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