It turns out that if you increase the number of segments in an ArtOfIllusion extrusion dialogue, the helical effect comes back into play when you're extruding Forrest's involute gear profiles. Here's a shot of one in action:
So, no changes needed by the AoI guys after all - and we should be able to RepRap liquorice sticks :)
Vik :v)
How very strange! Cool! :-D
ReplyDeleteBeautiful. Now you have the makings of a linear-to-rotary converter. Slide a fixed "saddle" along the rod to make it rotate.
ReplyDeleteThere's a weird thing that happens when you pull a twisted long gear across the z = 0 plane. I'm seeing a slight mismatch between the parts of the extrusion on either side of z=0. Does anybody else see that?
ReplyDeleteLooks very tasty...
ReplyDelete